/**
 * Jin - a chess client for internet chess servers.
 * More information is available at http://www.jinchess.com/.
 * Copyright (C) 2004 Alexander Maryanovsky.
 * All rights reserved.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */

package free.jin.action;

import free.jin.*;


/**
 * The context of a <code>JinAction</code>.
 */

public class ActionContext {


    /**
     * The connection to the server.
     */

    private final Connection conn;


    /**
     * The user.
     */

    private final User user;


    /**
     * The preferences of the action.
     */

    private final Preferences prefs;


    /**
     * Creates a new <code>ActionContext</code> with the specified
     * <code>Connection</code>, <code>User</code> and the
     * action's preferences.
     */

    public ActionContext(Connection conn, User user, Preferences prefs) {
        this.conn = conn;
        this.user = user;
        this.prefs = prefs;
    }


    /**
     * Returns the connection to the server.
     */

    public Connection getConnection() {
        return conn;
    }


    /**
     * Returns the <code>User</code> for the session.
     */

    public User getUser() {
        return user;
    }


    /**
     * Returns the action's preferences.
     */

    public Preferences getPreferences() {
        return prefs;
    }


}